The first image is the finished car model without any lighting or shaders applied.
It's amazing how quick realistic looking results are achieved with a few basic shaders and some HDRI lighting. The shaders I used:
- Mental Ray Car Paint Phen material
- Mental Ray Chrome material
- A variety of tweaked blinns and lamberts.
The scenes were both rendered using Mental Ray
and to satisfy my Lovecraft obsession, a custom number plate using a simple image and a bump map:
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